One red flashy docked with his wing mate in the same station where I was holding cargo. Both of them after following me in. And I had no idea what they'd do next.
This was the result of instinct kicking in. It had brought me straight to the station. The obvious place.
Exploration. Expeditions. Ancient ruins. Dangerous places beyond Ship City where having a Roughneck who could repair machinery (and crack a few skulls when necessary) would come in handy.
Instead, we've spent our first few sessions investigating a murder.
The messy line between AI-assisted and AI-generated
AI can turn an ordinary conversation into a minefield remarkably quickly—and EVE Online is no exception. Rixx and I wade into the debate from our sometimes differing perspectives, beginning with “AI slop” and the increasingly blurry line between AI-generated content and work that remains human-led but AI-assisted.
We discuss how we each use (or deliberately avoid) these tools in our creative and professional lives. Taste, experience, judgment, fact-checking and accountability don’t magically appear with a good prompt, but does every use of AI deserve to be thrown into the same bucket?