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I thought I'd also add the blogs of fellow EVE players as a searchable post. It'll be easier for them to show up in searches. If yo...
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The following list is in constant evolution as per the EVE Blog Pack's organic nature! Only the blogs I deem worthy of being part of t...
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Welcome to another special installment of the EVE Blog Banter , the monthly EVE Online blogging extravaganza created by myself, CrazyKin...
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Making sense of PvP in EVE Online: Merlin ship fitting and skill training
I’ll be upfront: this is fairly new territory for me. Not EVE Online new of course, but more like spaceships new. More like small-ship PvP f...
1 comment:
I like how he refers to releasing minor features/patches as "buying time".
Im happy with how they want to remove learning skills, but a lot of players are upset because they will actually be training slower than before.
What i gathered from this is that they spend more time beating back the minority of players - you know the whiners on the forums when the server is down for an extra 10 mins or new patch - than trying to fix/improve existing issues.
However I am pleased to see they are communicating with the playerbase more openly and the info about the thin clients is kinda cool.
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