Showing posts with label dominix. Show all posts
Showing posts with label dominix. Show all posts

Tuesday, November 03, 2009

Ship Setups - A Mission Running Dominix, by Shinzann

This is a guest post by Shinzann from Adventures in Mission Running. You can follow him @R_Javorsky.



Original can be found at The Ancient Gaming Noob

The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it.

Gallente Battleship Skill Bonus: 5% bonus to Large Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.

With the right skills, a Dominix truly can be a warhorse of a ship. Shield-tanking, armour tanking. Blaster, railguns or drones. Quite a few possibilities exist for kitting out a ship like this. Personally I prefer the active armour tanking drone boat set up. I can tank almost every level 4 mission I run across in Tranquility, all I need to do is swap out a couple hardeners and some drones and I'm good to go.


Original can be found at EVE Journal

The setup I use? It looks a little something like this:

[High Slots]
425mm Railgun II
Neutron Blaster Cannon II
Large Remote Armor Repair System II
Republic Fleet Large Proton Smartbomb
2x Drone Link Augmentor I

[Middle Slots]
Omnidirectional Tracking Link I
4x Cap Recharger II

[Low Slots]
Large Armor Repairer II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Mission Specific Hardener II
Mission Specific Hardener II
Damage Control II
Amarr Navy Energized Adaptive Nano Membrane

[Rigs]
Large Anti-Explosive Pump I
Large Anti-EM Pump I
Large Capacitor Control Circuit I

[Drone Bay]
5 Mission Specific Tech 2 sentry drones
5 Mission Specific Tech 2 heavy drones
5 Mission Specific Tech 2 medium drones

The railgun and blaster are there purely to draw aggro and to supplement the damage from the drones. The sentries are to snipe further away targets, the heavies for cruisers and battleships that get closer, while the mediums are for smaller targets that get too close. The smartbomb can also be used for small, close in targets as well. During normal operation with just the armour mods active, the setup is cap stable.

As long as you don't bite off more than you can chew, or forget to turn on the armour mods, the Dominix is a very sturdy boat.


The opinions shared here are those of its author and not necessarily mine. /CrazyKinux

Friday, July 28, 2006

I'm now qualified to pilot Gallente Battleships


After about a week of training the last 2 skills I needed, I now have the PPL qualifications to pilot Gallente Battleships. That's no small feat let me tell you! Just to give you an idea, this is the current list of skills that was needed to be trained to various levels.

Acceleration Control
Afterburner
Controlled Bursts
Cruise Missiles
Defender Missiles
Drone Interfacing
Drones
Electronics
Energy Grid Upgrades
Energy Management
Energy Pulse Weapons
Energy Systems Operation
Engineering
Evasive Maneuvering
FoF Missiles
Fuel Conservation
Gallente Battleship
Gallente Cruiser
Gallente Frigate
Gunnery
Heavy Drone Operation
High Speed Maneuvering

Hull Upgrades
Large Hybrid Turret
Long Range Targeting
Mechanic
Missile Launcher Operation
Motion Prediction
Navigation
Rapid Firing
Repair Systems
Science
Sharpshooter
Shield Management
Shield Operation
Shield Upgrades
Signature Analysis
Spaceship Command
Surgical Strike
Tactical Shield Manipulation
TargetingScout Drone Operation
Trajectory Analysis
Warp Drive Operation
Weapon Upgrades

It's a pretty exhaustive list as you can see, and quite a few of these skills need to be at level 4 or even 5. So there's a lot of time invested in training all these skills.

And Phoenix Propulsion Labs has a list of required skills for numerous qualification categories. Which is why I use these lists to plan my skill queue instead, and rarely use ECM or EVEMon anymore. The next qualification that I'm training is "Drone Commander" and "Long Range Ballistics Commander". For the former, I've completed the "Drone Operator" and "Drone Supervisor" qualifications, as for the later, I've completed the "Trainee Long Range Ballistics Operator", the "Long Range Ballistics Operator" and also the " Long Range Ballistics Supervisor". As you can see these are all combat oriented qualification, as I'm trying to become proficient as a Phalanx pilot.

The only thing that I can't train though is experience, that'll only come with time and practice. We'll just have to get out there and train with Phalanx Command.

Time to roll-up my sleeves and get to work. I'll let you know how things go.

Saturday, July 22, 2006

Getting my wings to fly a Dominix


A brand new DominixFlying towards a stargateClose-upIsn't she beuatiful!
The 4 screenshots above were taken after I picked up my Dominix, which was build by our Manufacture & Production division, a few systems out from our headquarter in Badivefi. Man what a beautiful ship she is.

I've had a Dominix Blue Print Copy (BPC) for a few months now, but never actually requested that one be built. I neither had the skills ready to fly one, nor the rank to do so within my corp, PPL. But I wanted to, man did I want to.

So after joining Phalanx Division, I worked on my required skills in order to qualify for Gallente Battleships. You see, the Labs is an amazing corporation with an amazing set of people, dedicated to EVE. A stroll through our site will quickly convince you of the professionalism and dedication that's involved. And that's only part of the story. PPL members have their own dedicated website, which is used for all internal matters, including character development.

Because, in order to qualify for specific duties, you have to meet the corps minimum skill sets and level. In the case of being approved to pilot a Gallente Battleship, there are 45 skills required, at various level. Now that doesn't mean that you can't fly a Gallente Battleship if you don't have all theses skills, but in order to fly them with efficiency, you need the right skill set. And PPL's Board expects nothing else, hence, you better meet the requirements.
As most EVE pilots, I used to use EVE skill tools (EVEMon and ECM) on a daily basis in order to navigate the complexities of EVE Online's multitude of skill books. But that is no longer required. I simply look at what I'd like to do, or pilot, or control, and complete the list of skills that are required by PPL. There are qualifications for manufacturing, drones, science, Tech I and Tech II (over 30 Qualification categories in all).

In addition to Gallente Battleship training, I'm also looking to complete Drone training up to the level of a Drone Commander. But before I get there, I still have to complete my BS training, and that means training 2 more skills: Surgical Strikes and Large Hybrid Turret - the last 2 of 45 skills! I have a few days still remaining.

It's almost overwhelming to pilot such a ship for someone who has always in cruisers. How the hell do I set-up that ship? I've looked at dozens of threads on the EVE forums, trying to find the right 'Dominix set-up'. No small task, believe me.

Anyways, until I've completed those two last skill training, I'll continue flying my Vexor (with the new set-up). That should give me enough time to continue my research on the Dominix set-up, and find a good one that will match both the ship's capabilities, and my style of piloting.

I'll keep you posted, but if you've got any suggestions on a good set-up, then please post a comment to let me know.

Monday, January 16, 2006

The Combined Mercantile Holdings Inc. is born

So as of last week, Coreli as I knew it was no longer going to exist. What was I to do? Where was I going to go? Going to Curse and following the "evil" Coreli into Curse was out of the question. Yet, moving to the new Gallente Venture, formed by law abiding ex-Coreli members, didn't seem to be the right path either. After the initial shock of the Coreli break-up, I sat down and looked at all my options.

Coreli employees were already venturing to new and unexplored paths. I had to make a choice. Back in the days before Coreli, I had been part of a very small corporation, Sorbion. It was a loose mix of employees, held together by some unknown goals. Suffice to say the experiment did not last long.

But before being
dismantled, I had a chance to head Sorbion as it's CEO. And even after joinning Coreli, I knew that one day, I wanted Treenara to be the head of a successful corporation.

Since I had taken up trading recently, I decided that if I was going to start up a new corporation, its main
focus would be trading. I still had that Dominix BPC (Blue Print Copy), and I also wanted to build that ship.
Last Thursday, I created the Combined Mercantile Holdings Incorporated (CMHI) in Stacmon, with corporate hangars in the next system, Covryn. From there I do runs between Iges and Intaki, buying various trade commodities. By buying low and selling high, I'm able to make about 3 to 4 million ISKs an hour. Not bad.
My short term goals are to ramp up CMHI's bank accounts, then build that Dominix. After that, there are a few expensive trading skills I'll be looking to buy in order to perform large profitable trades from the comfort of my head quarters, all the while building a corporate empire.

Mooohaaahaaaa!!

Who knows where this will lead...

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