Showing posts with label rorqual. Show all posts
Showing posts with label rorqual. Show all posts

Thursday, May 08, 2008

The Mighty ORE Rorqual in siege mode

ORE Rorqual

A few nights ago PPL members were in a low sec system mining ice. We've established a POS (Player Owned Structure) and have started our mining operation. Before heading out in my trusty (not rusty) Iteron Mark V to haul all that ice, I took some shots of the mighty and impressive Rorqual. Which reminds me, here are 3 videos showing the behemoth going into siege mode, as this one above has.

Have you seen one in transformation?

Monday, August 27, 2007

Two videos of the Rorqual in transformation mode

With this new industrial capital mining ship being introduced in the next Revelations Patch (2.2), I thought it'd be nice to see is it in action. Before you hit the play button though, here a description of the ship, taken from an interview done during Leipzig GC 2007 by the guys from TenTonHammer:

Another item that will be making an introduction into EVE Online in the near future will be the Rorqual, which is designed to be the mother of all mining support ships. "The Rorqual is designed to be able to compress ore to a fraction of its original size for easy transportation, and when it's in siege mode it has a 300 km tractor beam," Arend said. "It has a clone vat bay just like other capitals. It has a hanger array. The only thing I can compare it to is a Japanese whaling fleet. This is the mothership and all your mining barges are the feeders. We're still looking to balance it as far as compression ratios and defensive capabilities are concerned, but this is really going to be an asset," In the opinion of all those sitting at the table, we couldn't help but agree that even if some of the smaller corps could build one of these ships they could become much more economically viable.

"We're really looking forward to seeing how this affects the game," Arend said. "Our lead economist is tracking this particular ship very closely to see what kind of difference it makes. At the moment we're seeing mineral prices go to really, really high levels, and it's getting more expensive to produce stuff in the game. Seeing as our economy is player-driven, our economist is just keeping a really close eye on things. I think this is one of those situations where having a full-time economist is really going to pay off for us and especially the players. Economics in the real world is tricky at best; it's even different for a virtual world." According to Arend, the Rorqual will be released in Revelations 2.2, which is supposed to hit the servers in "a month or so."

This thing is going to be big, real big. Here are the videos then.





And here's a third one I just found after publishing this post:


Finally, here's a post on the EVE Forums with a few good screenshots of the behemoth. I can't wait to head over in a field of asteroids and rip through it! Oh well, you can't take the carebear out of me I guess!

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