
Then in late October CCP announced they had purchased a RamSan solid state disks from Texas Memory Systems, and the flood gates were open. What a difference this little (but probably expensive) piece of hardware made. Stability returned to the EVE universe even though more and more players were joining.
Yesterday, TMS and CCP released their case study on the installation of the solid disk array. I find it always interesting to read up on the technology behind virtual world and what hardware and software systems make possible these adult playground.
Earlier, in September, CCP, with IBM this time, we had be given a first joint case study, "Pushing the technological barriers of game design with IBM technology" on how the UK-based server farm (on which EVE Online runs) was built and is operated remotely from Iceland. This one is filled with interesting facts and figures, which will make the geek in you drool.
I hope we'll be treated to more of these in the future. Now let's get back in the EVE.
3 comments:
The company I work for makes the RAMSAN. Its the way I got hooked on EVE. When the CEO of CCP came into Texas for a gaming confrence he stopped by our office and handed out a bunch of 30 day trials. Its when I got hooked (and about 5 other engineers at our company.) Unfortunatly I never played EVE prior to the RAMSAN installation, so I just have to take everyone's word that it did make the game better.
Well take my word for it, it's had a profound impact. Lag is now almost none existant and everything is fast.
Great piece of tech you got there!
By the way, you wouldn't mind if I posted you photo of your 2-monitor set-up? You got me dreaming here!
See that you have already done it. But I don't mind that you did. :)
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