I just finished watching the "Zlín City: Arch Moderna" announcement trailer for the nth time, and wow, it hit me with a full-on wave of nostalgia.
Visually, it doesn’t feel like a typical city builder at all. It feels like a miniature world on a table — the kind I obsessed over as a teenager, building my own model train layout piece by piece. Laying down tracks. Placing buildings just so. Tweaking little details until the whole thing clicked and felt alive. That same quiet, tactile satisfaction is all over this trailer.
And that’s not accidental. Both the trailer and news coverage points out Polyperfect’s use of hand-crafted models and photogrammetry, which gives the city this physical, almost hand-placed quality. It looks less like something generated by systems and more like something assembled, with intent and care.
What I love most is how the architecture becomes the star. This isn’t about scale for scale’s sake — it’s about composition, mood, and presence. Like standing back from a finished tabletop build and just taking it in.
If the gameplay lets you engage with the city at that same slow, deliberate pace, this could be something really special. I’ve put my name in for the playtest, so here’s hoping I get to spend some time with it.
Either way, I'm keeping a close eye on this one.
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