Showing posts with label banter. Show all posts
Showing posts with label banter. Show all posts

Thursday, April 02, 2026

New Eden Banter #2 — Topic announcement: You are the Executive Producer

Every player has opinions about how EVE Online should be run. Most of us mutter them into comms after a bad patch, or rant about them on Discord, Reddit, or even a blog post for the old timer like me!

In this second New Eden Banter, you get to put those opinions on the record.

This month's topic

CCP just handed you the keys to EVE Online. You're the new Executive Producer — full authority over development, technology, marketing, monetization, and community. The only mandate: make EVE thrive. What's your vision? What do you prioritize, what do you cut, and what sacred cow do you slaughter first?

What do you do?

Monday, March 02, 2026

New Eden Banter #1: The MMO that keeps rewriting its own history—EVE Online at 23

Welcome to the very first installment of the New Eden Banter (NEB), the monthly EVE Online blogging extravaganza created by CrazyKinux (that's me!). The NEB involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week or so to post articles pertaining to the said topic. 

The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the New Eden Banter should be directed to crazykinux@gmail.com. 

Check for other New Eden Banters articles at the bottom of this post!

This month's topic: EVE Online is now more than two decades old—older than some of its players. In a genre where most MMORPGs fade or shut down, EVE has kept evolving. What do you think is the secret behind its longevity? Why is EVE still here—and still feeling alive—when so many of its contemporaries have declined or disappeared?


The MMO that keeps rewriting its own history—EVE Online at 23

EVE Online launched in 2003. Some players undocking today are younger than the game itself.

In a genre defined by shuttered servers, EVE is still moving—still generating wars, market crises, betrayals, fear, paranoia, and those "wait, THAT actually happened?" moments you simply cannot script. So what's the secret?

It's not one thing. It's a stack of design decisions that transformed EVE from a game you play into a place you inhabit. One that you live in.

Monday, February 23, 2026

New Eden Banter Prompt (NEB #1): EVE Online's longevity

 

EVE Online is old. Not "two expansions ago" old, rather over-two-decades old.

In MMORPG years, that's basically ancient history. Some games from that era are gone. Others are technically "alive" in the same way a half-dead station light is alive: still on, but… you know.

And yet EVE is still here. Still evolving. Still producing war stories, betrayals, spreadsheets, friendships, grudges, and moments that feel uniquely New Eden.

So let's kick off the launch of the New Eden Banter with a big one:

This month's prompt

EVE Online is now more than two decades old—older than some of its players. In a genre where most MMORPGs fade or shut down, EVE has kept evolving. What do you think is the secret behind its longevity? Why is EVE still here—and still feeling alive—when so many of its contemporaries have declined or disappeared?

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